3D, VR, lighting
A VR environment for Oculus rift + Touch, used as a showcase for ALE Heavylift.
All the world modelling was done by me, except for the cranes and refinery models.
For this experience I modeled the ALE office using google maps streetview and photo’s as reference.
I built the scene and additional models and set up the HDR and lighting effects.
Authors / credits
Sebastian Mollet: ALE Office, ground, street and pavement models and textures. All collission models, World building, engine implementation, Lighting, render effects, Particle effects, testing.
Jerry van den Heuvel: Lead programmer, Oculus implementation
ALE Heavylift / Mikel Agricola: Crane and refinery models.