When I was young I enjoyed making things with arts and crafts, and building working machines with Technic LEGO. At around the age of 12 I got my first home console, a Nintendo 64 and have enjoyed videogames ever since. I loved that they were able to give you the oppertunity to experience your own adventure, to become a racing driver, a Italian plumber, or a bear with a bird in its backpack. Although your actions are bound by gameplay the experience is personal. At the time, making videogames seemed like a distant dream, or rather one I didn’t actually plan to work towards, as it was my lifetime goal to become a mad scientist or inventor. After high school I was able to combine my urge to be creative and interest in computers by completing a course as multimedia designer, at the Eindhovenseschool/SintLucas. It was there I first came into contact with 3D modelling software, and was able to do an internship at the Radboud University in Nijmegen. After graduating as a Multimedia Designer I continued studying and was accepted at NHTV Breda for International Game Architecture & Design as a Visual artist where I recieved my propaedeutic diploma. During the course of the program I got into contact with all fields of gamedesign, from storytelling, level and gameplay design, to anatomy, architechture, animation, and modelling techniques. I recieved my Diploma and am now a Bachelor of science. Solitary but social I enjoy working on projects in teams.My hobbies and interests include but are not limited to: Cooking, Games, Movies, Learning guitar, Drawing, Mechanical objects, 3D Printing, Driving.